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NPC Generator

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Advanced [show]


John Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. He wears his black hair up in a very large beehive style do. This gray eyed westerner is not easily forgotten.

Personality: John wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he wants revenge against illithids

Ideals: Disciplined. Bonds: Military, Religious, Has a crush, Enemies. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

John Ramsay, Male Human Barbarian 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 10
Languages Common, Orc, Aquan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6

Possessions: 300 gp. Tiger eye turquoise (14 gp). Jet (60 gp). Silver pearl (60 gp). 1 Masterwork manacles.


Social Check DCs


Dean Adley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His silver hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Insane, Fearful. Bonds: Rich, Slave. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Dean Adley, Male Human Barbarian 9
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 15
Hit Points 72 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)20 (+5) 8 (-1)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +2, Stealth +8
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +8 / 3d4+5, Grapple +5

Possessions: Zircon (80 gp). Moss agate (8 gp). White opal (500 gp). Bloodstone (80 gp). Moss agate (8 gp).


Social Check DCs


Dustin Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears pastel trousers with yellow and green striped suspenders. He wears various colorful collared shirts, and carries scimitars. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Religious, Rich. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Dustin Marlee, Male Human Adept 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)7 (-2) 14 (+2)15 (+2)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 600 gp. Black velvet mask with numerous citrines (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Stansfield, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a fancy blue suit. His whole body is exceptionally muscular. His brown hair is drawn into a tight pony tail with a card scrunchie. His amber eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.

History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Persistence, Gifted. Bonds: Attractive, Immigrant, Nature, Adventurer. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Hubert Stansfield, Male Human Warlock 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)17 (+3) 9 (-1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common, Abyssal, Ignan, Draconic
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: Coral (50 gp). Zircon (40 gp). Blue star sapphire (600 gp). Iolite (40 gp). Banded agate (8 gp). Black opal (600 gp).


Social Check DCs


Bertram Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Optimist, Artistic. Bonds: Family, Attractive. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Bertram Van Es, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)17 (+3) 14 (+2)11 (+0)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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