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NPC Generator

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Advanced [show]


Simon Adley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He is wearing a long, red cloak. He has a long brown beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Barkeep, who enjoyed hunting, Simon was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. He hasn't told them the truth, but wants to settle down with them.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Philantrophist. Bonds: Family, Nature, Has a crush. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Simon Adley, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)17 (+3) 8 (-1)9 (-1)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Auran, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. His brown hair is long and unkept. His eyes are violet and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Lance took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: To clean up the streets; and to protect his home

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Guardian. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Hartford, Male Human Commoner 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)10 (+0) 15 (+2)8 (-1)
Skills Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alex Appleton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. His chestnut hair is matted, messy, and big. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He doesn't get along with people that don't share his tastes; and to settle down with his crush

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Has a crush. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Alex Appleton, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)14 (+2) 16 (+3)8 (-1)
Skills Deception +1, Insight +5
Senses Passive Perception 13
Languages Common, Auran, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Trym Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He carries a battered sickle and tarnished sword as well. His silver hair has been sun bleached extensively. His half smiles and amber eyes are beguiling and draw you in.

Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 8 years old his parents immigrated from the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Trym Emsworth, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 17000 sp. 1 Holy water.


Social Check DCs


Guy Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. He wears a colorful flower in his chestnut hair. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Guy studied abroad. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to open a new tavern; and to prove his worth to the world

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Attractive, Job. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Guy Ainsley, Male Human Fighter 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial, Aquan, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1300 gp. Obsidian (8 gp). Red-brown spinel (80 gp). Moss agate (8 gp). Rock crystal (40 gp). Banded agate (8 gp).


Social Check DCs

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