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NPC Generator

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Advanced [show]


Dean Hadley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a fancy red suit. His right hand appears badly burned and disfigured. He has a long black beard with little hanging trinkets. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: He was born at the edge of vast plains. He made a point of taking high paying jobs and getting most of it up front. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Dean Hadley, Male Human Expert 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)12 (+1) 7 (-2)12 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3

Possessions: 9000 sp. Sard (50 gp). 1 Chain shirt. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Percival Braxton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His golden hair is still thick. He has green eyes and a green hat with a black feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his father was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Disease, Impulsive, PTSD. Bonds: Military. Occupation: Gardener

Voice: Gruff and masculine

Attributes [hide]

Percival Braxton, Male Human Warrior 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. Carnelian (30 gp). 1 Minor magic item.


Social Check DCs


Kyle Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his grey robe and has his lance always slung over his shoulder. He wears a colorful flower in his silver hair. He has amber eyes.

Personality: Calm and collected, he is a well trained Sailor. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Kyle Hornsby, Male Human Druid 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 16 (+3)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: Banded agate (11 gp). Citrine (40 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Garfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear black clothing when he does not wear armor. His long black hair reaches down to his waist. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Layabout, his mother struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Apothecary job and began his own company from there.

Motivation: Find a way to reverse the transformation of his brother; and to pay off his debts

Flaws: Addict, Insane. Bonds: Family, Poor, Job, Debt. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Adam Garfield, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Perception +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. Amber (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick York, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears pastel leather gloves, a pastel jacket, and tight pants. His black hair is smooth and relatively long. His hazel eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Patrick will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.

Motivation: Wishes to resurrect an old love; and wants to raise his children well

Ideals: Extrovert. Bonds: Attractive, Rich, Family, In love. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Patrick York, Male Human Expert 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 17 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 7 (-2)12 (+1) 15 (+2)14 (+2)
Skills Deception +5, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1600 gp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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