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NPC Generator

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Advanced [show]


Ralf Burton, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears his silver hair down. His eyes are gray and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Ralf Burton, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)14 (+2) 15 (+2)8 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Golden yellow topaz (200 gp). Lapis lazuli (7 gp).


Social Check DCs


Aldous Darlington, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and sports grey clothing, slightly heavier than average wear. He has done his best to style his blonde hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the east to a Herbalist, Aldous learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a son. He inherited the family business which he has now maintained for 11 years.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Philantrophist. Bonds: Attractive, Religious, Job, In love. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Aldous Darlington, Male Human Druid 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Drogo Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of death on his torso. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is chestnut and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Drogo's homeland. Drogo decided to take the middle way and become a bodyguard. He has achieved small success as a Sage.

Motivation: To find somewhere to settle down; and he is content

Ideals: Fighting. Flaws: Addict, Mundane. Bonds: Job, Immigrant. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Drogo Crawford, Male Human Druid 9
Medium (5'11") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 13 (+1)8 (-1)
Skills Intimidation +2, Religion +6
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 30 pp. Tiger eye turquoise (9 gp). Silver pearl (80 gp). Freshwater pearl (9 gp).


Social Check DCs


Charles Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He is portly but not overly obese. His hair, while still mostly white, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses divination through singing.

History: Gifted from a young age, Charles studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Military, Job. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Charles Cholmondeley, Male Human Paladin 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Anthony Shelly, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly silver, has prominent grey streaks. His gray eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich southern family. In his 14th year, his parents were killed by a dire rats raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Ideals: Entrepeneur, Disciplined. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Anthony Shelly, Male Human Expert 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 3100 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee.


Social Check DCs

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