Arnold Stanford, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has a large black mantle and cape that has been intricately interwoven into his blue robe. His long black hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has all his life been fascinated with writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic, Persistence. Flaws: Insomniac. Bonds: Nature, Slave. Occupation: Healer
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Odo Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His hair is long and black with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. He wears large thick round spectacles.
Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Weaver. He tends to his Weaver job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Gifted. Bonds: Slave, Job. Occupation: Weaver
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 100 gp. Zircon (50 gp). Moss agate (5 gp). 1 Minor magic item.
Theodoric Kelsey, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears dull violet sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He is tall, broad shouldered and powerfully built. His auburn hair is cut jaggedly and amateurishly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He does not trust anyone and sleeps with one eye open.
History: Theodoric hails from a village terrorized by dire rats. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in longsword use. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of dire rats; and to get a good night's sleep
Ideals: Artistic, Fighting. Flaws: Addict, Insomniac. Bonds: Enemies. Occupation: Cartwright
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 800 gp.
Miles Breeden, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear tan pants and tee shirts. His white hair is styled in orderly dreadlocks. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.
History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the west, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Immigrant, Attractive. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 30 pp.
Kody Alton, Male Human [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a black coat with violet slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his white hair up in a very large beehive style do. He has several tiny amber earrings on each ear.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Gifted, Logical. Bonds: Attractive, Rich. Occupation: Weaver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Everburning torch.
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