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Anselm Snape, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is tall, broad shouldered and powerfully built. His hair is red, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Money/treasure; and he is wracked by social anxiety

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Anselm Snape, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 gp. Rhodochrosite (16 gp). Malachite (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Carlyle, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man is generally well dressed albeit a few years behind the times. He has red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Slave, Adventurer. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Kody Carlyle, Male Human Ranger 9
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Pink pearl (40 gp). Moss agate (8 gp). Rose (50 gp). Carnelian (50 gp). Sard (50 gp). Red-brown spinel (40 gp). Red garnet (40 gp). Malachite (8 gp).


Social Check DCs


Gunter Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a blue tunic with tan highlights, and long black pants that bunch up around his shoes. His clothes are grease stained in places. He sports a long silver beard, and similarly colored long hair. His eyes are hazel and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Shoemaker, his mother struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and an old rival family wants him found

Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Poor, Immigrant, Family. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Wedgwood, Male Human Barbarian 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)9 (-1) 13 (+1)7 (-2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: Iolite (40 gp). Banded agate (12 gp).


Social Check DCs


Theobald Clapham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a red armored body suit, with a simple green line shooting up and back down. His hair is white and curly. His eyes are likewise violet.

Personality: Eccentric and domineering, Theobald will drive conversation. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the north to a Body Guard, Theobald learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Body Guard like his mother before him.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Theobald Clapham, Male Human Warlock 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 44 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)10 (+0) 11 (+0)14 (+2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Charles Berkeley, Male Human [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his tan robe. His hair is red and curly. He is very pretty but has cold, dead eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Flaws: Shy, Insomniac, Impulsive. Bonds: Attractive, Adventurer. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Charles Berkeley, Male Human Sorcerer 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Black pearl (600 gp). Golden yellow topaz (600 gp). Blue quartz (13 gp).


Social Check DCs

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