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Advanced [show]


Solomon Hampton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise violet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of giants once and for all.

History: He was raised in a forest tribe. Solomon was born on a far western forest where he grew up under the tutelage of his father, an expert Courier. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and a deep hatred of giants

Ideals: Impeccable. Bonds: Rich, Enemies, Nature, Immigrant. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Solomon Hampton, Male Human Sorcerer 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 7 (-2)16 (+3)
Skills Insight +0, Performance +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp. Rhodochrosite (6 gp). 1 Minor magic item.


Social Check DCs


Gomory Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. He has several tiny sapphire earrings on each ear.

Personality: Calm and collected, he is a well trained Marshal. He invites people to come help in his community garden.

History: He got into the Marshal business at a young age. His childhood dream was to be a Tailor, but he was a colossal failure. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy.

Ideals: Philantrophist. Bonds: Rich, Job. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Wentworth, Male Human Monk 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Citrine (70 gp). Sard (70 gp).


Social Check DCs


John Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a small bristly mustache and wavy golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He was always very intelligent and has formed a secret society of specialists.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Impeccable. Flaws: Mundane, Secretive. Bonds: Immigrant, Slave. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

John Stansfield, Male Human Expert 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)18 (+4) 11 (+0)3 (-4)
Skills Performance -1, Religion +7
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 300 gp. Jasper (40 gp). Alexandrite (300 gp). 1 Minor magic item.


Social Check DCs


Richard Bing, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a grey shirt with thin red vertical stripes and tan pants. He wears a wide-brimmed hat to cover his moderate length golden hair. He has a dull look in his violet eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. A true patriot, Richard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Fortune-teller business at a young age. There was a wharf not far from home where he often wandered off to fish. He struck the Fortune-teller job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Bonds: Military, Job, Nature. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Richard Bing, Male Human Cleric 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. He keeps his white hair in a flapper bob. He has a dull look in his violet eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Carter, who enjoyed hunting, Trym was taken on many hunting expeditions. His childhood dream was to be a Carter, but he was a colossal failure. He struck the Stylist job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Job. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Trym Clare, Male Human Sorcerer 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 20000 sp.


Social Check DCs

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