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Advanced [show]


Roland Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His white hair has been sun bleached extensively. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated. Flaws: Ugly, Antagonistic, Disease. Bonds: Military. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Roland Hayden, Male Human Cleric 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs


Guy Emsworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. He has wavy silver hair. He has gleaming, smiling green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Rich, Guardian, Job. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Guy Emsworth, Male Human Sorcerer 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)17 (+3) 10 (+0)14 (+2)
Skills Performance +4, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp. Moss agate (9 gp).


Social Check DCs


Dean Clifford, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His gray eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Locksmith again; and expand his business

Ideals: Passionate, Philantrophist, Gifted. Flaws: Disease. Bonds: Job. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Dean Clifford, Male Human Commoner 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)16 (+3) 12 (+1)7 (-2)
Skills Deception +1, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Gnome, Auran
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Conrad Willoughby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Architect. He keeps his white hair in a pixie cut. He has several tiny sapphire earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and expand his business

Ideals: Pacifist. Flaws: Sensitive, Insane, Antagonistic. Bonds: Rich, Job. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Conrad Willoughby, Male Human Bard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 gp.


Social Check DCs


Manfred Barton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in an above average manner. His hair, while still mostly brown, has prominent grey streaks. He has a dull look in his green eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Greedy. Bonds: Attractive, Rich. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Manfred Barton, Male Human Adept 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)11 (+0) 8 (-1)9 (-1)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs

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