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NPC Generator

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Advanced [show]


Conrad Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by beers. His silver hair has been sun bleached extensively. His blue eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of western immigrants he idolized his mother. A gifted student he started as a Carpenter, but he got bored and became a Farmer. He has achieved small success as a Farmer.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Conrad Birkenhead, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Masterwork manacles. 1 Disguise kit. 1 Silk rope.


Social Check DCs


Aldous Ryley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. He has a small bristly mustache and wavy golden hair. His eyes are likewise green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the north. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: Wants a kiss; and to be a ruler again

Flaws: Insane. Bonds: Rich, Job, Immigrant, Debt, Has a crush. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Aldous Ryley, Male Human Cleric 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 500 gp.


Social Check DCs


Theodoric Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with brown highlights, and long yellow pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His tied-back hair is auburn. His eyes are blue and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his mother. His family was turned out during the war. He and his family wandered south to less war torn lands. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world.

Ideals: Fighting, Entrepeneur. Flaws: Impulsive, PTSD. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Theodoric Milton, Male Human Barbarian 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 9 (-1)16 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 9
Languages Common, Giant, Goblin, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Nicholas Abram, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He wears a wide-brimmed hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Sage business at a young age. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to clean up the streets

Flaws: Antagonistic. Bonds: Adventurer, Job, Guardian. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Nicholas Abram, Male Human Monk 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Peridot (40 gp). Red garnet (130 gp).


Social Check DCs


Don Alston, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Unemployed, his father struggled to pay the bills. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He became a Stableman soon after.

Motivation: He seems to be bored by most things; and balancing his hectic life and new stableman responsibilities is difficult

Flaws: Mundane. Bonds: Enemies, Job, Poor. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Don Alston, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)18 (+4) 9 (-1)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Aquan, Terran, Ignan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 400 gp.


Social Check DCs

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