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NPC Generator

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Advanced [show]


Trym Spaulding, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears many layers of old clothing at all times, and his gloved hand is found clutching a pickaxe. He has a very tight haircut. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Healer in town.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and human compassion

Ideals: Entrepeneur. Flaws: Ugly, Shy, Racist. Bonds: Poor, Job. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Trym Spaulding, Male Human Bard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 8 (-1)16 (+3)
Skills Performance +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 48000 sp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item.


Social Check DCs


Gunter Dudley, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. He wears a small hat to hide his balding. He has brown eyes.

Personality: Gunter is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted druidic powers by his dying sister.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Depressed, Shy. Bonds: Attractive, Nature. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Gunter Dudley, Male Human Adept 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 400 gp. 1 Full Plate. 1 Banded mail.


Social Check DCs


Norman Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in blue turtlenecks beneath a white coat with grey slacks. He wears his blonde hair up. He has blue eyes and a blue hat with a white feather.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born blind and as such lacked many opportunities for work. Norman was born on a far northern desert where he grew up under the tutelage of his father, an expert Painter. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: To unite with his brother; and to find somewhere to settle down

Flaws: Antagonistic, Disease, Mundane. Bonds: Family, Immigrant. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Norman Gracey, Male Human Warrior 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs


Kody Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His necromantic abilities were realized during a raid on his village. He now owns his own business.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Kody Ramsay, Male Human Ranger 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)9 (-1) 7 (-2)10 (+0)
Skills Insight +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Fiery yellow corundum (1200 gp). Golden pearl (80 gp). Red-brown spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. He keeps his red hair in a pixie cut. He has a dull look in his violet eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Fighting, Joker, Artistic. Flaws: Forgetful. Bonds: Poor, Adventurer. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Dustin Marlee, Male Human Wizard 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 2000 sp. Tiger eye turquoise (12 gp). Rich purple corundum (1000 gp). Deep blue spinel (900 gp).


Social Check DCs

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