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Advanced [show]


Diggory Harlan, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a green and brown robe with the hood down. His black hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is skeptical of what others tell him and is slow to trust.

History: Diggory was born the youngest of three triplets. A gifted student he started as a Barber, but he got bored and became a Locksmith. He has worked as a Locksmith like his father before him.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Family, Job. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Diggory Harlan, Male Human Rogue 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Anselm Richie, Male Human [Permalink]

Personal [hide]

Description: He wears baggy violet pantaloons and a green scarf. He carries with him a set of shields, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. Anselm was born on a far northern desert where he grew up under the tutelage of his mother, an expert Cartwright. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Anselm Richie, Male Human Adept 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)13 (+1) 15 (+2)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 22000 cp. Brass mug with jade inlays (200 gp).


Social Check DCs


Wymar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and violet pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He carries a battered bow and tarnished falchion as well. His red hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Junk Dealer business at a young age. He moved from fad to fad and when he turned 15 he discovered music. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Artistic. Bonds: Religious, Job, Immigrant. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Wymar Birkenhead, Male Human Ranger 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. Amethyst (110 gp). Alexandrite (500 gp).


Social Check DCs


William Langley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His red hair is long and unkept. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He became a Barber soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Ugly, Terse. Bonds: Poor, Job. Occupation: Barber

Voice: Irish accent

Attributes [hide]

William Langley, Male Human Cleric 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 100 gp.


Social Check DCs


Ralf Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His golden hair has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He misses his home and complains about the freezing weather, even in summer.

History: He was born into a rich family. His family was turned out during the war. He and his family wandered south to less war torn lands. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants his loneliness to end; and he has a crush on the local armorer

Flaws: Shy, PTSD, Secretive. Bonds: Rich, Immigrant, Has a crush. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Snowdon, Male Human Fighter 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)16 (+3) 5 (-3)14 (+2)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 7
Languages Common, Abyssal, Draconic, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5

Possessions: 100 gp. Rich purple corundum (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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