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NPC Generator

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Advanced [show]


Arnold Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears grey cloth garments or leather armor. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce green eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful necromancer made him what he is. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Wants to raise his children well; and money/treasure

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Rich, Family. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Gyula, Male Human Barbarian 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)3 (-4) 12 (+1)7 (-2)
Skills Performance +0, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Jet (90 gp). Golden pearl (90 gp). Eye agate (11 gp).


Social Check DCs


Dean Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears just a yellow suit, and carries nunchakus. His moppish red hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are blue.

Personality: He is irascible and easily irritated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Dean was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Doesn't want to be a Armorer and was forced into it by his family; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Family, Military. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Dean Hackney, Male Human Ranger 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 14 (+2)5 (-3)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp.


Social Check DCs


Alexandre Tinley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His brown hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Mason, but he was a colossal failure. He then took over the family business and is one of the better Banker for hire.

Motivation: To be a Mason again.

Ideals: Pacifist. Bonds: Job, Mentor. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Alexandre Tinley, Male Human Ranger 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Deception +3, History +5
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Blue star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large white mantle and cape that has been intricately interwoven into his brown robe. His black hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Logical. Flaws: Shy. Bonds: Family. Occupation: Cook

Voice: Russian accent

Attributes [hide]

John Copeland, Male Human Aristocrat 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Patrick Ogden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a Stetson hat to cover his moderate length white hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born in a small plains village. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: Many orcs want him driven away; and he is greedy

Flaws: Racist. Bonds: Rich, Attractive, Enemies, Nature. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Patrick Ogden, Male Human Commoner 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 19 (+4)15 (+2)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs

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