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Advanced [show]


Norman Paxton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his whip, and his gloved hand is found clutching a whip. He keeps his black hair in a flapper bob. He has hazel eyes and a red hat with a brown feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to fit into much smaller and tighter spaces than normal.

History: Norman was born with his father's beautiful face. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his absent father.

Ideals: Gifted. Bonds: Guardian, Attractive, Family. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Norman Paxton, Male Human Paladin 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)12 (+1) 9 (-1)13 (+1)
Skills Perception +1, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs


Lance Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a moderate pudge and is not very fit. With a patchy black beard and wild black hair. His eyes are green and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: Lance was born with his mother's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Lance Tattersall, Male Human Adept 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)11 (+0) 12 (+1)17 (+3)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Gunter Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a red and white robe with the hood down. He has moderate length red hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also is a firm believer in the manly ideal.

History: He was born to loving parents in a slum to the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Passionate. Flaws: Ugly, Impulsive, Insane. Bonds: Poor. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Gunter Hackney, Male Human Bard 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Deception +3, History +5
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 300 gp.


Social Check DCs


Alex Tinley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears skinny pants and wears a green and tan robe with the hood down and is in decent physical shape. His moppish blonde hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Alex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small mountains village. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk.

Flaws: Depressed. Bonds: Attractive, Nature, Military, Adventurer. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Alex Tinley, Male Human Expert 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)16 (+3) 14 (+2)15 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Infernal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Theobald Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is chestnut and very short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a forest tribe. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Persistence. Flaws: Addict, Shy. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Dark and ominous

Attributes [hide]

Theobald Remington, Male Human Expert 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 14 (+2)16 (+3)
Skills Investigation +5, Performance +6
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Jasper (80 gp).


Social Check DCs

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