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NPC Generator

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Advanced [show]


Jocelyn Gladstone, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears brown painted combat armor at almost all times, marred by sweets. He keeps his long auburn hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Jocelyn Gladstone, Male Human Monk 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adam Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His red hair is drawn into a tight pony tail with a clover scrunchie. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Adam does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Optimist, Artistic. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Adam Kitchur, Male Human Warrior 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)7 (-2) 16 (+3)10 (+0)
Skills Deception +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerald Stafford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized tan coat. His blonde hair is cut jaggedly and amateurishly. He has gleaming, smiling violet eyes.

Personality: He likes to make people angry or surprised. He works hard and plays hard.

History: When he was but 8 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Fortune-teller soon after.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Job. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Gerald Stafford, Male Human Sorcerer 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)9 (-1) 18 (+4)14 (+2)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Roger Deighton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He is bald on top and has large chestnut tufts of hair around his ears. He has green eyes and a yellow hat with a white feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and money/treasure

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Roger Deighton, Male Human Paladin 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


John Birkenhead, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, John studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and wants to work out more often

Ideals: Athletic, Gifted, Joker. Bonds: Attractive. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

John Birkenhead, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Breastplate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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