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NPC Generator

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Advanced [show]


Guy Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports white clothing, slightly heavier than average wear. His white hair is long and unkept. He has a dull look in his gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments

History: Born to a Barber, his mother struggled to pay the bills. Like his mother and his brother before him, after school he went straight into learning to become a Layabout. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother.

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Poor, Job. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Guy Sharps, Male Human Bard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 8 (-1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 5000 sp. Emerald (900 gp). Sardonyx (50 gp). White pearl (80 gp). Alexandrite (300 gp).


Social Check DCs


Hubert Barney, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. He carries with him a set of clubs on his belt, each one with a sapphire on the hilt. His auburn hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast plains. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in club use. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Nature, Enemies. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Hubert Barney, Male Human Barbarian 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)9 (-1) 14 (+2)17 (+3)
Skills Deception +6, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 600 gp. Coral (160 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Kent, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a blue and black handkerchief worn on his left side. He has a small bristly mustache and wavy red hair. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a font of random trivia from the lore and stories he has discovered

History: Godfrey was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Ideals: Logical. Bonds: Job, Religious, Adventurer, Slave. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Godfrey Kent, Male Human Wizard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Kyle Clifton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Insane, Selfish, Ugly. Bonds: Immigrant. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Kyle Clifton, Male Human Paladin 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 16000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is almost excessively polite to everyone, even when angry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Tanner, who enjoyed hunting, Percival was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He's looking for his big break; and a deep hatred of orcs

Ideals: Athletic. Flaws: Shy. Bonds: Nature, Enemies, Adventurer. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Percival Winterbourne, Male Human Adept 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 8 (-1)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs

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