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NPC Generator

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Advanced [show]


Everard Roscoe, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a tight fitting green shirt and pants. His left leg appears badly burned and disfigured. His chestnut hair is heavily combed to the left. His gray eyes peer out from beneath his feathered green hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Flaws: Fearful, Mundane. Bonds: Job, Rich. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Everard Roscoe, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 18 (+4)12 (+1) 10 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Everburning torch.


Social Check DCs


Lance Hadley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a black suit, blue shirt, and brown tie. He has white hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has all his life been fascinated with music.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lance took refuge in the old dungeon and found the beat up hammer and armor he uses now. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable, Artistic. Flaws: Addict. Bonds: Nature. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Lance Hadley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)8 (-1) 13 (+1)5 (-3)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1900 sp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Balimaar Trollope, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy tan pantaloons and a grey scarf. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has styled his red hair well, parting it to the right. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Trollope, Male Human Sorcerer 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Alston, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His golden hair is cut jaggedly and amateurishly. He has several tiny jet earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Justice, Gifted. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Cory Alston, Male Human Barbarian 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Goblin, Aquan
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Drogo Kendall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy chestnut hair. His fierce brown eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Athletic, Optimist, Gifted. Bonds: Rich, Immigrant, Adventurer. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Drogo Kendall, Male Human Wizard 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: Lapis lazuli (13 gp).


Social Check DCs

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