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NPC Generator

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Advanced [show]


Dean Stafford, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His red hair is smooth and relatively long. His eyes are green and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Fearful. Bonds: Adventurer, Poor. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dean Stafford, Male Human Rogue 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. 1 Darkwood Buckler.


Social Check DCs


William Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His moppish white hair is in a traditional bowl cut. His blue eyes peer out from beneath his wide-brimmed white hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Shoemaker business at a young age. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Addict. Bonds: Job. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

William Yardley, Male Human Paladin 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)12 (+1) 9 (-1)19 (+4)
Skills History +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Bernard Cason, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries with him a set of crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He keeps his long brown hair kept up in a rat tail. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Armorer, Bernard learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Armorer.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Bernard Cason, Male Human Warlock 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)11 (+0) 13 (+1)8 (-1)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 6000 sp.


Social Check DCs


Everard Huxley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He has no hair. His eyes are amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Disease, Selfish. Bonds: Rich, Religious, Adventurer. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Everard Huxley, Male Human Commoner 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 13 (+1)5 (-3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: Emerald (800 gp). Chrysoprase (20 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Rutland, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has the majority of his body covered in plate. His hair is brown and curly. He has green eyes.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Trym Rutland, Male Human Commoner 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +5, Survival +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 8000 sp. Emerald (500 gp). Moss agate (15 gp).


Social Check DCs

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