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NPC Generator

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Advanced [show]


Dustin Clifton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, brown, dusty cloak. He is muscular with a powerful set of arms. His white hair is cut short with large spiked bangs in the front. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He's since become an addict/alcoholic.

Motivation: He's in love; and obtaining odd cultural human artifacts is his passion

Flaws: Addict. Bonds: Has a crush, Immigrant, Nature, Adventurer. Occupation: Priest

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dustin Clifton, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1700 sp.


Social Check DCs


Trym Brixton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His hair is golden and very short. He has gleaming, smiling violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: Trym was born in the south. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Persistence. Flaws: Shy, PTSD, Ugly, Mundane. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Trym Brixton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)10 (+0) 15 (+2)16 (+3)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anthony Barton, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.

History: Anthony lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and an old rival family wants him found

Flaws: Addict, PTSD, Impulsive. Bonds: Rich, Family. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Anthony Barton, Male Human Bard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2500 sp.


Social Check DCs


Balimaar Beverly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a white suit. He keeps his brown hair in a flapper bob. His blue unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Laborer soon after.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult.

Ideals: Pacifist, Fighting. Flaws: Disease. Bonds: Job, Mentor. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Balimaar Beverly, Male Human Paladin 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)17 (+3) 13 (+1)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4 Holy water. 1 Everburning torch.


Social Check DCs


Heward Tenley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is dressed in earthy colors with a blue and pastel handkerchief worn on his right side. His silver hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He uses divination through singing.

History: The child of a Bowyer, who enjoyed hunting, Heward was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and his religion dominates his actions

Ideals: Gifted. Flaws: Insane. Bonds: Nature, Job, Religious. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Heward Tenley, Male Human Barbarian 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 52 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)3 (-4) 7 (-2)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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