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Advanced [show]


Gunter Alton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he has a large green mantle and cape that has been intricately interwoven into his blue robe. His hair, while still mostly black, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: He has a crush on the local Masseuse; and he is greedy

Ideals: Optimist, Fighting. Bonds: Rich, Job, Has a crush. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Gunter Alton, Male Human Warrior 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Norman Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His skin is flawless and his amber eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Priest and found it very stressful. He now owns his own business.

Motivation: He is unsatisfied with his job.

Flaws: Impulsive, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

Norman Richie, Male Human Aristocrat 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)7 (-2) 9 (-1)13 (+1)
Skills Deception +4, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 100000 cp. Blue quartz (5 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Drogo Clayton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Carpenter, and carries monstrous two handed axes. His white hair is braided into rings. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He feeds upon the attention of others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He has worked as a Carpenter like his mother before him.

Motivation: Human compassion; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Disciplined. Flaws: Racist. Bonds: Attractive, Slave, Job. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Drogo Clayton, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp. Black velvet mask with numerous citrines (60 gp).


Social Check DCs


Manfred Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He has a slight overbite and is overall scrawny. His moppish white hair is in a traditional bowl cut. His brown eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a xeno-phobe, disliking non-Humans.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and money/treasure

Flaws: Racist. Bonds: Family, Rich, Job. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Manfred Ashley, Male Human Warrior 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerald Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. He has no hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: Gerald was born the youngest of three triplets. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer, Family. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Gerald Jacobs, Male Human Druid 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)17 (+3) 14 (+2)13 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 700 gp. Gold dragon comb with red garnet eye (1500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (1200 gp). Old masterpiece painting (500 gp).


Social Check DCs

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