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NPC Generator

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Advanced [show]


Aldous Halsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a golden handlebar mustache and slicked back golden hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and revenge

Ideals: Impeccable. Bonds: Family, Mentor, Enemies. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Aldous Halsey, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Cory Holton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has several tiny jet earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He is untrained/undisciplined, which makes him dangerous.

Motivation: An old rival family wants him found; and to pay off his debts

Ideals: Pacifist. Flaws: Depressed, Insane. Bonds: Rich, Debt, Family. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Cory Holton, Male Human Commoner 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Hugh Shirley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is brown and curly. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Rich, Religious. Occupation: Mason

Voice: French accent

Attributes [hide]

Hugh Shirley, Male Human Commoner 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Cory Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white costume with the symbols of the four houses of cards on his torso. His auburn hair is lengthy and is close to two feet long. His eyes are a pleasant gray.

Personality: Calm and collected, he is a well trained Layabout. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted martial powers by his dying sister.

Motivation: Regain custody of his son; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Family. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Cory Gentry, Male Human Commoner 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)16 (+3) 14 (+2)10 (+0)
Skills Athletics +5, History +6
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Ignan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6

Possessions: 900 gp.


Social Check DCs


Thomas Chester, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has no hair. He has several tiny jet earrings on each ear.

Personality: Eccentric and domineering, Thomas will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and he is greedy

Ideals: Extrovert, Optimist, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Thomas Chester, Male Human Warrior 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)18 (+4) 10 (+0)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal, Orc, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30000 sp. 1 Darkwood Shield.


Social Check DCs

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