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NPC Generator

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Advanced [show]


Ralf Marlee, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. He has done his best to style his silver hair to look like a famous performer. He has a dull look in his hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east to a Jeweler, Ralf learned a great deal about his mother's area of expertise. A few years later when the north was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Ralf Marlee, Male Human Expert 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Athletics +0, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Rolf Deighton, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple black robe with brown stripes complete with hood, and sports empty pouches on his belt. His hair is silver, silky, and of moderate length. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Mortician again; and he'd like to take his coworkers down a peg

Ideals: Optimist. Bonds: Attractive, Job, In love, Nature. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Rolf Deighton, Male Human Paladin 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 66 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)8 (-1) 11 (+0)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp.


Social Check DCs


Peter Clifford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Guard does. His black hair is smooth and relatively long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Peter was born the youngest of three triplets. He was taken from his home at a very young age. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: He is compelled to act according to his religious beliefs; and marry his brother to traveling adventurers

Flaws: Antagonistic. Bonds: Job, Family, Slave, Religious. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Peter Clifford, Male Human Commoner 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)9 (-1) 15 (+2)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


John Blyth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy brown pantaloons and a white scarf. He has a very tight haircut. His eyes are hazel and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east to a Spy, John learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Flaws: Greedy, Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

John Blyth, Male Human Rogue 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Graham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is auburn and very short. His eyes are brown and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He would rather hide behind his crafts than deal with other people.

History: He was born in a small mountains village. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and to end his boredom

Ideals: Artistic. Flaws: Ugly, Shy, PTSD. Bonds: Nature. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Adam Graham, Male Human Barbarian 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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