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NPC Generator

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Advanced [show]


Odo Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his axe. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and a deep hatred of brigands

Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Odo Willoughby, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theobald Colton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a green and white handkerchief worn on his left side. He keeps his white hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Theobald lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and many illithids want him driven away

Flaws: Insomniac, Shy. Bonds: Immigrant, Family, Adventurer, Enemies. Occupation: Tailor

Voice: German accent

Attributes [hide]

Theobald Colton, Male Human Barbarian 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 11 (+0)9 (-1)
Skills Deception +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arnold Eastoft, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is heavily combed to the right. His green eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Herbalist and occasionally as a mercenary.

Motivation: Expand his business; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Arnold Eastoft, Male Human Sorcerer 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 30000 cp.


Social Check DCs


Alex Westcott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and usually wears his blue robe and has his morningstar always slung over his shoulder. He sports a long red beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also hits on women, regardless of circumstances.

History: Alex was born the youngest of three triplets. After coming to the age of reason, Alex took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Body Guard, and he later adopted a second daughter.

Motivation: He has a crush on the local Carter.

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Has a crush, Family. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Alex Westcott, Male Human Commoner 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Bernard Sherwood, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a blue and pastel handkerchief worn on his left side. His hair is short and golden. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Joker. Flaws: Ugly, Antagonistic, Mundane. Bonds: In love, Immigrant. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Bernard Sherwood, Male Human Druid 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 10 (+0)17 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Brown-green garnet (120 gp).


Social Check DCs

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