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Advanced [show]


Theobald Hallewell, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. He wears a wide-brimmed hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Blacksmith like his mother before him.

Motivation: Expand his business.

Ideals: Joker. Bonds: Poor, Job, Mentor. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Theobald Hallewell, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)11 (+0) 9 (-1)11 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Henry Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and dresses in yellow turtlenecks beneath a violet coat with white slacks. His skin is also unnaturally pale. His brown hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Aggressive, abrasive, and angry, Henry embodies much of what other species detest in the Humans. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the north to a Mortician, Henry learned a great deal about his mother's area of expertise. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Henry's mother didn't care for him much, and the feeling was mutual. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Henry Eastaughffe, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)15 (+2) 16 (+3)18 (+4)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp. Jade (70 gp). Obsidian (11 gp). 1 Masterwork Common Melee.


Social Check DCs


Richard Asheton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Richard took refuge in the old dungeon and found the beat up hammer and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Has a crush, Nature. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Richard Asheton, Male Human Ranger 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Persuasion +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Henry Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: Sold as a small child to a slaver, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Servant soon after.

Motivation: He is unsatisfied with his job.

Ideals: Persistence, Gifted. Bonds: Poor, Mentor, Job. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Henry Ainsworth, Male Human Bard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3100 sp.


Social Check DCs


Gomory Stanley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He tends to wear a white poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. His hair is cut close to his head. His blue eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is afraid of women and trembles around them

History: Born in the west to a Glassblower, Gomory learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He has worked as a Glassblower like his father before him.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Antagonistic, Shy, PTSD. Bonds: Immigrant, Job. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Gomory Stanley, Male Human Ranger 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)17 (+3) 9 (-1)11 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 9
Languages Common, Aquan, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2600 sp. 1 Average lock. 1 Silk rope.


Social Check DCs

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