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NPC Generator

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Advanced [show]


Arnold Addington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Laborer. His tied-back hair is brown. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Laborer in town.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Beggar, but he got bored and became a Laborer. He has achieved small success as a Laborer.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Poor. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Arnold Addington, Male Human Adept 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Badger, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy tan pantaloons and a red scarf. He keeps his brown hair in a pixie cut. His eyes, though not visible through his cowl, are green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Alex's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Rich, Job. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Alex Badger, Male Human Expert 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)6 (-2) 15 (+2)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Jade (150 gp).


Social Check DCs


Theodoric Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear green clothing when he does not wear armor, marred by sweets. His chestnut hair is styled in orderly dreadlocks. His ears are large.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with vampirism at a very young age, Theodoric has worked very hard to control his curse. He has drifted from career to career and currently works as a Doctor.

Motivation: He wants to get laid; and to be a fletcher again

Ideals: Gifted. Flaws: Ugly, Disease, Lazy. Bonds: Job, Has a crush. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Theodoric Ainsworth, Male Human Warlock 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp. 1 Masterwork Light steel shield.


Social Check DCs


Bernard Sharps, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears long strands of amber and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His tied-back hair is blonde. His eyes, though not visible through his cowl, are amber.

Personality: Overbrimming with self-confidence, Bernard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with a lost civilization.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Bernard Sharps, Male Human Warlock 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)8 (-1) 12 (+1)9 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Ernest Walcott, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He tends to wear a grey poncho over his likewise colored trousers and shirt. His auburn hair is matted, messy, and big. His violet eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of western immigrants he idolized his mother. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: To clean up the streets; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Ernest Walcott, Male Human Warrior 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)12 (+1) 14 (+2)8 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. 1 Magnifying glass.


Social Check DCs

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