Manfred Weld, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. His silver hair is drawn into a tight pony tail with a rose scrunchie. He tend to wears goggles to shield his eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Manfred was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. While studying, he fell in love. They married and had a son. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Flaws: Antagonistic. Bonds: Attractive, In love, Poor, Adventurer. Occupation: Fisher
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 45 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Druidic, Auran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 11000 sp. Blue quartz (9 gp). Azurite (9 gp). Red garnet (130 gp). Brown-green garnet (130 gp).
Conrad Atterton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is typically in his Jeweler uniform. He is tall, broad shouldered and powerfully built. His auburn hair is drawn into a tight pony tail with a card scrunchie. His blue eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Conrad was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Jeweler soon after.
Motivation: To be a Soapmaker again; and meet up once more with his childhood friend
Flaws: Selfish. Bonds: Job, Enemies, Poor, Adventurer. Occupation: Jeweler
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp.
Justin Bentham, Male Human [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a yellow coat with brown slacks. He carries with him a set of pickaxes on his belt, each one with a jet on the hilt. His black hair is cut short with large spiked bangs in the front. His blue eyes have a joyful gleam in them most of the time.
Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Nature, Guardian. Occupation: Cartwright
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 65 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +2
Possessions: 90000 cp. Smoky quartz (70 gp). Rose (70 gp). White pearl (150 gp). Emerald (1000 gp). Red spinel (150 gp). Emerald (1000 gp). Blue quartz (14 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Clayton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. His chestnut hair and beard is wavy and long. His eyes are amber and beady.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His necromantic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.
Motivation: He'd like to take his coworkers down a peg; and money/treasure
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Unemployed
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 80 pp. Violet garnet (900 gp). Golden pearl (120 gp). Deep blue spinel (900 gp). Chalcedony (40 gp).
Balimaar Upton, Male Human [Permalink]
Personal [hide]
Description: A 5'11" northern man, he wears a pastel vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length white hair. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Beggar like his mother before him.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Ugly, Shy. Bonds: Slave, Immigrant, Job. Occupation: Beggar
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Ignan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
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