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NPC Generator

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Advanced [show]


Frederick Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin tan vertical stripes and brown pants. He is bald on top and has large blonde tufts of hair around his ears. He has a dull look in his gray eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Frederick has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Frederick Harlow, Male Human Barbarian 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kody Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light tan in addition to tight pants. His blonde hair is kept up in a ponytail inside a top hat. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Flaws: Ugly, Antagonistic. Bonds: Slave, Mentor, Job, Family. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Kody Tindall, Male Human Fighter 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 31 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)9 (-1) 17 (+3)12 (+1)
Skills Athletics +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6

Possessions: 700 gp.


Social Check DCs


Hunter Reed, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light brown in addition to tight pants. His hair is greying and his face has many wrinkles. His eyes are blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Mundane, Ugly. Bonds: Nature, Family. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Hunter Reed, Male Human Sorcerer 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. Eye agate (4 gp).


Social Check DCs


Thomas Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His red hair is long and unkept. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Thomas hails from a village terrorized by giants. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by giants. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Revenge; and he wants revenge against giants

Ideals: Entrepeneur. Flaws: Ugly, Shy, PTSD. Bonds: Enemies. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Thomas Shelly, Male Human Warrior 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)18 (+4) 15 (+2)10 (+0)
Skills Insight +4, Nature +6
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anselm Clapham, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a robe, a symbol of strength around his neck, and a flail on his belt. He wears a deerstalker hat to hide his balding. He wears an eyepatch.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not trust anyone and sleeps with one eye open.

History: Born in the west to a Shoemaker, Anselm learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Ugly, Racist, Insomniac. Bonds: Job. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Anselm Clapham, Male Human Ranger 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1200 gp. Red spinel (110 gp). Eye agate (12 gp). Carnelian (60 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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