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NPC Generator

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Advanced [show]


Justin Staurheim, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His red hair is lengthy. His eyes are violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invites people to come help in his community garden.

History: He was born at the edge of vast desert. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: His relatives are trying to arrange a marriage; and expand his business

Ideals: Philantrophist. Flaws: Shy. Bonds: Nature, Job, Family. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Justin Staurheim, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)18 (+4) 15 (+2)10 (+0)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


John Morley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. With a patchy auburn beard and wild auburn hair. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Sage.

Motivation: He wants revenge against drow; and wants to open a new tavern

Ideals: Joker. Flaws: Fearful. Bonds: Poor, Job, Enemies. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

John Morley, Male Human Druid 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 18 (+4)12 (+1)
Skills Insight +7, Investigation +5
Senses Passive Perception 14
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 20000 cp. Solid gold idol (300 gp). 1 Minor magic item.


Social Check DCs


Aldous Holton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is red, and he wears a heavy yellow leather apron most of the time. His red hair and beard is wavy and long. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Impulsive. Bonds: Attractive, Military, Nature. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Aldous Holton, Male Human Wizard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Frederick Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat, and he perpetually has his morningstar ready. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Frederick is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.

History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in morningstar use. Days after completing his studies, news broke out that his hometown was attacked by orcs. Frederick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He loathes his own lifestyle; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Fighting. Flaws: Depressed, Selfish. Bonds: Poor, Enemies. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Frederick Graeme, Male Human Wizard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)10 (+0) 13 (+1)17 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 600 gp.


Social Check DCs


Wymar Brixton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His silver hair is matted, messy, and big. He has gleaming, smiling blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Wymar Brixton, Male Human Rogue 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 400 gp.


Social Check DCs

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