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Advanced [show]


Raymond Marlee, Male Human [Permalink]

Personal [hide]

Description: This man wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He has a penchant for wearing a ring with an oversized amber on his right hand. He has silver hair. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Raymond was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Raymond's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Raymond Marlee, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills Intimidation +1, Stealth +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Gyula, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, violet cloak. He has a very tight haircut. His half smiles and blue eyes are beguiling and draw you in.

Personality: Shane wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Marshal profession.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A deep hatred of drow; and he wants revenge against drow

Ideals: Disciplined. Bonds: Attractive, Job, Military, Adventurer, Enemies. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Shane Gyula, Male Human Expert 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 5 (-3)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Hunter Marston, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, grey, dusty cloak. He wears a wide-brimmed hat to cover his moderate length black hair. He is very pretty but has cold, dead eyes.

Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the west. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hunter's mother didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of brigands; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hunter Marston, Male Human Warrior 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 8 (-1)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


John Astley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He likes to wear brown tank tops with tan pants. His black hair is unkempt and raggedy. His green eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush.

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Has a crush, Nature. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

John Astley, Male Human Paladin 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. Rich purple corundum (700 gp). 1 Masterwork Light steel shield.


Social Check DCs


Trym Branson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey cloak and cross-gartered black stockings. His long silver hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Locksmith again.

Ideals: Artistic. Flaws: Antagonistic, Ugly. Bonds: Job. Occupation: Brewer

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Branson, Male Human Druid 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 5000 sp.


Social Check DCs

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