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NPC Generator

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Advanced [show]


Charles Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly white, has prominent grey streaks. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic, Fighting. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Denholm, Male Human Adept 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)16 (+3) 15 (+2)14 (+2)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Chalcedony (80 gp). Chrysoprase (80 gp).


Social Check DCs


Bertram Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean white cloak covering his clean studded leather. His chestnut hair is smooth and relatively long. He has gleaming, smiling gray eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Bertram was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: Money/treasure; and to unite with his sister

Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Family, Rich. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Bertram Gresham, Male Human Warrior 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Average lock. 1 Spyglass. 1 Backpack.


Social Check DCs


Manfred Leighton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. His tied-back hair is brown. He has a tattooed face.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east, but his parents moved at a very young age to the north. He struck it rich when he found rare goods in large quantities. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and money/treasure

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Manfred Leighton, Male Human Adept 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs


Roger Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His black hair is styled in orderly dreadlocks. His eyes are likewise violet. His teeth are white and perfect.

Personality: Eccentric and domineering, Roger will drive conversation. He also hits on women, regardless of circumstances.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a crush on the local Sage; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Has a crush, Rich. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Roger Spalding, Male Human Rogue 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)17 (+3) 9 (-1)17 (+3)
Skills Animal Handling +2, Religion +6
Senses Passive Perception 9
Languages Common, Sylvan, Ignan, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Wymar Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy silver beard and wild silver hair. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 9 years.

Motivation: To be a Doctor again.

Flaws: Racist. Bonds: Attractive, Job, Poor. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Wymar Thorpe, Male Human Adept 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)12 (+1) 7 (-2)14 (+2)
Skills Investigation +3, Stealth +0
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Blue sapphire (600 gp). Bloodstone (50 gp). Black opal (600 gp).


Social Check DCs

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