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Advanced [show]


Patrick Adley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. His red hair is knotted and matted. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Secretive, Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Patrick Adley, Male Human Wizard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills History +5, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 900 sp.


Social Check DCs


Anthony Hale, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He is portly but not overly obese. With a patchy white beard and wild white hair. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He pushes his goals aggressively. He is also a coward if confronted.

History: Anthony hails from a village terrorized by drow. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud

Flaws: Ugly, Emotional, Fearful. Bonds: Rich, Enemies. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anthony Hale, Male Human Druid 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)18 (+4) 12 (+1)17 (+3)
Skills Nature +7, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Celestial, Goblin, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Heward Hallewell, Male Human [Permalink]

Personal [hide]

Description: This western man wears grey painted combat armor at almost all times. His clothes are grease stained in places. His red hair is slicked back into a classic pompadour. His green eyes peer out from beneath his feathered grey hat.

Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Heward's father didn't care for him much, and the feeling was mutual. He has never given up on his painting dream.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Heward Hallewell, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)17 (+3) 16 (+3)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Adelard Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of spears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He keeps his long red hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by illithids. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He is wracked by social anxiety; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Enemies, Poor. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Adelard Cromwell, Male Human Adept 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 14 (+2)18 (+4)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: Just what you see.


Social Check DCs


Trym Clare, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is slicked back into a classic pompadour. His amber eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Slave Trader business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 3 years.

Motivation: Many goblins want him driven away; and he is greedy

Flaws: Antagonistic. Bonds: Guardian, Job, Rich, Enemies. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Trym Clare, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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