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NPC Generator

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Advanced [show]


Hunter Allerton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. His hair is chestnut, silky, and of moderate length. His brown eyes have a joyful gleam in them most of the time.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal writing training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic. Flaws: Hedonist. Bonds: Rich, Attractive, Adventurer. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Hunter Allerton, Male Human Expert 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)18 (+4) 15 (+2)15 (+2)
Skills Nature +6, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic, Sylvan, Undercommon, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Dustin Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His silver hair is knotted and matted. His blue eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invites people to come help in his community garden.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Passionate, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Dustin Halsey, Male Human Bard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)9 (-1) 10 (+0)11 (+0)
Skills Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Aquamarine (800 gp).


Social Check DCs


Henry Tatum, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a black and brown handkerchief worn on his right side and is in decent physical shape. His golden hair is unkempt and raggedy. He has brown eyes and a black hat with a brown feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a xeno-phobe, disliking non-Humans.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Human conditions. Since then, he has sought to make the best of life.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Optimist, Gifted, Logical. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Henry Tatum, Male Human Expert 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp. Lapis lazuli (15 gp). Coral (110 gp).


Social Check DCs


Hubert Gentry, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a black tunic with white highlights, and long black pants that bunch up around his shoes. With a patchy blonde beard and wild blonde hair. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He pushes his goals aggressively. He is also a coward if confronted.

History: Hubert hails from a village terrorized by drow. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Depressed, Fearful. Bonds: Enemies, Family. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Hubert Gentry, Male Human Sorcerer 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Tourmaline (50 gp). Star ruby (1000 gp). Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Browning, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. His silver hair is slicked back into a classic pompadour. His blue eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was raised by priests from a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by goblins. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Enemies, Religious, Mentor. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Ernest Browning, Male Human Commoner 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)13 (+1) 11 (+0)7 (-2)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. White opal (1000 gp). Carnelian (30 gp). Amethyst (110 gp). Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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