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NPC Generator

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Advanced [show]


Arnold Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His blonde hair has been sun bleached extensively. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Arnold was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and doesn't want to be a bounty hunter and was forced into it by his family

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Pronounces O like U

Attributes [hide]

Arnold Clinton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Thunderstones.


Social Check DCs


Simon Rutherford, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears pastel painted combat armor at almost all times. His white hair is cut short. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Simon studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted. Flaws: Ugly, Insomniac, Fearful. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Simon Rutherford, Male Human Warlock 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills History +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp.


Social Check DCs


Odo Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with black and white striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. He is bald on top and has large white tufts of hair around his ears. His eyes are likewise brown.

Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Mayor and found it very stressful. He has set out to sabotage the competition.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Gifted, Joker, Logical. Flaws: Ugly. Bonds: Job. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Odo Windsor, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)12 (+1) 7 (-2)13 (+1)
Skills Nature +3, Survival +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Chrysoprase (30 gp). Brown-green garnet (60 gp).


Social Check DCs


Norman Read, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is long and chestnut with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Cook for hire.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Ideals: Athletic, Justice. Flaws: Shy, Mundane. Bonds: Nature, Job. Occupation: Cook

Voice: Draws out vowels

Attributes [hide]

Norman Read, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 7 (-2)10 (+0)
Skills Deception +2, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Fiery yellow corundum (600 gp). Aquamarine (1000 gp). Star rose quartz (70 gp). Red spinel (160 gp).


Social Check DCs


Nicholas Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Joker, Logical. Flaws: Disease. Bonds: Rich. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Nicholas Bradley, Male Human Druid 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Brown-green garnet (90 gp). 1 Minor magic item.


Social Check DCs

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