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NPC Generator

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Advanced [show]


Jocelyn Mori, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man wears a black tunic with tan highlights, and long blue pants that bunch up around his shoes. His chestnut hair is greasy and uncared for. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Ideals: Athletic, Opinionated, Impeccable. Flaws: Ugly, Impulsive, Mundane. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Jocelyn Mori, Male Human Warrior 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 8 (-1)15 (+2)
Skills Insight +2, Performance +5
Senses Passive Perception 9
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Frederick Wentworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with pastel lining and desert motifs and is in decent physical shape. His white hair is singed and shortened. His hazel eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Interpreter profession.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and expand his business

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frederick Wentworth, Male Human Adept 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)16 (+3) 10 (+0)16 (+3)
Skills Investigation +6, Performance +6
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Giant
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 cp. Obsidian (16 gp). Carnelian (40 gp). Red spinel (110 gp).


Social Check DCs


Manfred Staurheim, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears an entirely violet suit with tan socks and a vest with buckled shoes. His long silver hair reaches down to his waist. He has a dull look in his green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle.

Flaws: Depressed, Selfish. Bonds: Attractive, Nature, Job. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Manfred Staurheim, Male Human Warrior 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)7 (-2) 13 (+1)11 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Dustin Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the sun god on his torso. He is portly but not overly obese. He sports a flattop hair cut. This amber eyed southerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Barber in town.

History: Dustin was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 13 years.

Motivation: Find a way to reverse the transformation of his sister; and expand his business

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Job, Attractive, Family. Occupation: Barber

Voice: Raspy

Attributes [hide]

Dustin Branson, Male Human Adept 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)16 (+3) 6 (-2)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Ignan, Dwarven, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Geoffrey Landon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, black cloak. His chestnut hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Attractive, Guardian, Nature, Rich, Adventurer. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Landon, Male Human Sorcerer 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)17 (+3) 16 (+3)6 (-2)
Skills Athletics +4, Nature +5
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 30000 cp.


Social Check DCs

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