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NPC Generator

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Advanced [show]


Dustin Ashton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His red hair, when down, is lengthy. His eyes are green and catlike.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dustin is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 15 years.

Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Bonds: Attractive, Job, Military, Slave. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Dustin Ashton, Male Human Sorcerer 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 700 gp.


Social Check DCs


Frederick Barton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large black jacket. His golden hair is slicked back into a classic pompadour. He has hazel eyes.

Personality: He has always had a great fascination with Human culture. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Guardian, Has a crush. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Frederick Barton, Male Human Bard 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Persuasion +4, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp.


Social Check DCs


Cory Axton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a red and tan robe with the hood down, and a wedding ring on his left hand. His hair is always cut to a buzz. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cory took refuge in the ruined castle and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Flaws: Mundane, Antagonistic. Bonds: In love, Mentor, Nature. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Cory Axton, Male Human Monk 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Odo Wharton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a black and violet handkerchief worn on his right side. He has dyed his greying silver hair a little too much giving a sharp silver color. His thin eyebrows rest above his beady blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a white middle class family as the only child. His first spouse was a Dilettante, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Ugly, Selfish, Mundane, Insomniac. Bonds: Family. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Odo Wharton, Male Human Sorcerer 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)14 (+2) 11 (+0)18 (+4)
Skills Persuasion +7, Stealth +6
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1200 gp. Brass mug with jade inlays (200 gp). Silver comb with moonstones (700 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Graham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west, but his parents moved at a very young age to the north. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He hasn't been sleeping well lately.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Insomniac, Ugly. Bonds: Immigrant, Enemies, Rich. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Tim Graham, Male Human Druid 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)17 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 17000 cp.


Social Check DCs

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