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Advanced [show]


Bertram Branson, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears clothing that is held on in multiple layers but all of it is in poor condition. His right hand appears badly burned and disfigured. His hair is long and blonde with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. He has violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying sister.

Motivation: To reunite with his absent mother; and he wants to get laid

Ideals: Philantrophist, Gifted. Bonds: Poor, Mentor. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Branson, Male Human Fighter 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)9 (-1) 17 (+3)6 (-2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Godfrey Anderton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Crown-heir uniform. He has a white handlebar mustache and slicked back white hair. His eyes are gray and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Job, Poor. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Godfrey Anderton, Male Human Cleric 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)16 (+3) 10 (+0)13 (+1)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Celestial, Dwarven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 5000 sp. Silver comb with moonstones (200 gp). A roughly beaten golden orb (120 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Marlowe, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, marred by chocolates. He wears his golden hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Slave Trader, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Ugly, Fearful. Bonds: Poor, Military, Job. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Odo Marlowe, Male Human Fighter 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Drogo Stanley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. His hair is white and very short. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he is content

Ideals: Justice, Entrepeneur. Flaws: Fearful, Antagonistic, Mundane. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Drogo Stanley, Male Human Barbarian 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 8 (-1)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Jet (120 gp). Amethyst (120 gp). Blue quartz (5 gp).


Social Check DCs


Rolf Wilberforce, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Bounty Hunter, Rolf learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Nature, Job. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Rolf Wilberforce, Male Human Commoner 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)11 (+0) 7 (-2)10 (+0)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp. Carnelian (50 gp). Alexandrite (1000 gp). Azurite (9 gp).


Social Check DCs

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