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Advanced [show]


Norman Tyndall, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a white collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His blonde hair is braided into rings. He has violet eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the west, but his parents moved at a very young age to the north. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He left for the west, certain he would find work there.

Motivation: To pay off his debts; and he's repulsed by the pc

Flaws: Selfish, Antagonistic. Bonds: Immigrant, Debt. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Norman Tyndall, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)15 (+2) 9 (-1)16 (+3)
Skills Animal Handling +1, Deception +5
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Golden yellow topaz (800 gp). Peridot (40 gp). Hematite (4 gp).


Social Check DCs


Adelard Barney, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. He has a tattooed face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Adelard Barney, Male Human Aristocrat 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Thomas Stanford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His hair is auburn and curly. His violet eyes dart from person to person.

Personality: He hates Humans with a passion. As such he is filled with self loathing. A true patriot, Thomas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Farmer business at a young age. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Farmer like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and to be a shepherd again

Flaws: Ugly, Racist. Bonds: Poor, Military, Job. Occupation: Farmer

Voice: Creaky witch voice

Attributes [hide]

Thomas Stanford, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)8 (-1) 11 (+0)11 (+0)
Skills Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 8000 cp. Rhodochrosite (12 gp). Rock crystal (20 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Charles Lester, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Glassblower. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has wavy golden hair. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and retire the richest man in the south

Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Charles Lester, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 7000 cp. 1 Small steel mirror. 1 Disguise kit.


Social Check DCs


Kyle Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black costume with the symbols of strength on his torso. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Kyle is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of a Detective, who enjoyed hunting, Kyle was taken on many hunting expeditions. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kyle's father didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Enemies. Occupation: Banker

Voice: American accent

Attributes [hide]

Kyle Hayhurst, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 17 (+3)8 (-1)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp. 2 Antitoxin.


Social Check DCs

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