Tim Riley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a blue cloak and cross-gartered white stockings. With a patchy black beard and wild black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also is a firm believer in the manly ideal.
History: He served in the navy to pay for his family's outstanding loans. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: To find somewhere to settle down.
Flaws: Mundane, Impulsive. Bonds: Military, Immigrant. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 38000 sp. 1 Minor magic item.
Aldous Clinton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise gray.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Since then, he has sought to make the best of life.
Motivation: Meet up once more with his childhood friend.
Ideals: Optimist, Artistic. Bonds: Has a crush, Adventurer, Family. Occupation: Doctor
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Geoffrey Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor, and carries halberds. His white hair is cut short. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Calm and collected, he is a well trained Slave Trader. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north to a Slave Trader, Geoffrey learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Slave Trader like his father before him.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and to be a laborer again
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, In love. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Melee.
Ernest Burton, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries a battered greatsword and tarnished trident as well. He has wavy golden hair. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Spy and was forced into it by his family.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Spy
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 5000 cp.
Charles Dalton, Male Human [Permalink]
Personal [hide]
Description: This man wears professional attire. He is muscular with a powerful set of arms. His golden hair is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast mountains. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.
Motivation: To get a good night's sleep.
Flaws: Insomniac. Bonds: Attractive, Nature, Mentor, Job. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 sp. 1 Masterwork Heavy wooden shield. 1 Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
