Roger Tenley, Male Human [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized jet on his right hand. He has a very tight haircut. His gray eyes dart from person to person.
Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.
History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and he is greedy
Flaws: Shy. Bonds: Attractive, Rich, Job, Military. Occupation: Laborer
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 4 (-3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
Conrad Barney, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, red cloak. His hair is brown and very short. His eyes, though not visible through his cowl, are gray.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Conrad was born in the north. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: He loathes his own lifestyle; and expand his business
Ideals: Disciplined, Persistence. Flaws: Depressed. Bonds: Job, Military. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 13 (+1) | 18 (+4) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Celestial, Halfling, Auran
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 3 Acid flasks. 4 Alchemist’s fire. 3 Thunderstones. 4 Alchemist’s fire.
Solomon Haley, Male Human [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor. He has a long golden beard with little hanging trinkets. He is baby faced.
Personality: Eccentric and domineering, Solomon will drive conversation. Animals are drawn to him, and he is able to talk to them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Many gnolls want him driven away; and a deep hatred of gnolls
Ideals: Extrovert, Gifted, Persistence. Bonds: Religious, Enemies. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate.
Norman Harlow, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world; and he is wracked by social anxiety
Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic, Fearful. Occupation: Scribe
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Moonstone (40 gp). Red garnet (60 gp).
Hugh Hornsby, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear blue clothing when he does not wear armor. He wears his black hair up in a very large beehive style do. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.
History: He was born in the south, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Spy.
Motivation: He has passion for adventuring and risk; and sabotage a competitor
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 37000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!