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Advanced [show]


William Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with brown socks and a vest with buckled shoes, and carries shields. His hair is white and very short. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, William studied abroad. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting, Passionate, Joker, Gifted. Bonds: Nature. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

William Cholmondeley, Male Human Rogue 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 8 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)11 (+0) 11 (+0)14 (+2)
Skills Religion +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 10000 sp. Aquamarine (1600 gp). Moss agate (8 gp). Hematite (8 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Langston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. His tied-back hair is red. He wears round tiny glasses practically rammed into his face.

Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He is obsessed with finding treasure.

History: Born in the east to a Mayor, Gomory learned a great deal about his mother's area of expertise. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Adventurer, Job. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Gomory Langston, Male Human Adept 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 7000 cp.


Social Check DCs


Gilbert Woods, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. This blue eyed southerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a slaver, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Mentor, Nature, Debt. Occupation: Bellfounder

Voice: Breathy voice

Attributes [hide]

Gilbert Woods, Male Human Cleric 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 7
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 17 (+3)12 (+1) 11 (+0)17 (+3)
Skills Deception +6, Insight +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 2d10-2, Ranged +0 / 2d10-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: A roughly beaten golden orb (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Camden, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. He wears his auburn hair up. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his father.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Adventurer, but he got bored and became a Mercenary. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Addict, Disease. Bonds: Job. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Miles Camden, Male Human Warlock 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 400 gp. Sardonyx (60 gp). 1 Masterwork studded leather.


Social Check DCs


Heward Thorpe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a black and yellow robe with the hood down. His hair is white and very short. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.

History: Heward was raised in a hard working conservative environment. A gifted student he started as a Bowyer, but he got bored and became a Dilettante. Recently the stress of being a Dilettante has made it difficult for him to sleep.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Ideals: Optimist, Pacifist. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Heward Thorpe, Male Human Adept 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)4 (-3) 12 (+1)15 (+2)
Skills Arcana -1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 10 pp.


Social Check DCs

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