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Advanced [show]


Gilbert Tattersall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gilbert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister; and retire the richest man in the south

Ideals: Gifted. Flaws: Disease, Hedonist. Bonds: Immigrant. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Gilbert Tattersall, Male Human Wizard 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnoll, Elven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 40000 cp.


Social Check DCs


Peter Morton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. He has a black handlebar mustache and slicked back black hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Joker. Flaws: Ugly, Impulsive, Disease. Bonds: Military. Occupation: Barber

Voice: American accent

Attributes [hide]

Peter Morton, Male Human Cleric 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 6000 sp.


Social Check DCs


Aldous Ogden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is obsessed with a lost civilization.

History: His mother raised him in a mountain cabin. His psionic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Gifted. Bonds: Attractive, Enemies, Adventurer, Nature. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Aldous Ogden, Male Human Warrior 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Aquan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gunter Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He wears his brown hair down. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Pinkerton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 27000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Deighton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his left hand. He has shaved his head bald. His eyes are likewise brown.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Artistic, Fighting. Bonds: In love, Has a crush, Adventurer. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Anselm Deighton, Male Human Ranger 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 8 (-1)9 (-1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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