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NPC Generator

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Advanced [show]


Drogo Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful necromancer made him what he is. After coming to the age of reason, Drogo took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Bonds: Job, Mentor. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Soames, Male Human Cleric 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anthony Hallewell, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his red hair up. His green eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Bookbinder business at a young age. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Logical, Gifted. Flaws: Insane. Bonds: Job, Family. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Anthony Hallewell, Male Human Sorcerer 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 7 (-2)13 (+1)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Draconic, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 100 gp. Black pearl (700 gp). 1 Minor magic item.


Social Check DCs


Guy Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long black beard with little hanging trinkets. His amber eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Extrovert. Flaws: Antagonistic. Bonds: Adventurer, Mentor. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Mori, Male Human Cleric 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 11 (+0)6 (-2)
Skills Athletics +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Gilbert Washington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He keeps his red hair in a pixie cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Roofer and found it very stressful. He has worked as a Roofer like his mother before him.

Motivation: He wants revenge against orcs.

Bonds: Attractive, Enemies, Military, Job. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Gilbert Washington, Male Human Ranger 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 5 (-3)8 (-1)
Skills Arcana +3, Insight -1
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. Citrine (20 gp). Rhodochrosite (6 gp). Deep green spinel (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and usually wears his white robe and has his bastard sword always slung over his shoulder. His black hair is knotted and matted. He has gleaming, smiling green eyes.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a wizard, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Mentor, Adventurer. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Raymond Kitchur, Male Human Wizard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Athletics -1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1800 sp. 1 Breastplate. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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