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NPC Generator

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Advanced [show]


Nicholas Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He very much looks the part of a Barber. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Barber.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Shy, Ugly. Bonds: Job, Slave. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Nicholas Marlowe, Male Human Rogue 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Henry Byron, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears white painted combat armor at almost all times. His moppish black hair is in a traditional bowl cut. This blue eyed northerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Assassin, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of specialists.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Ugly, Secretive. Bonds: Adventurer, Poor. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Henry Byron, Male Human Monk 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arnold Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. He has a long brown beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Arnold was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He has since lost track of the people in his past.

Motivation: Meet up once more with his childhood friend; and to unite with his brother

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arnold Thackeray, Male Human Monk 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2200 sp.


Social Check DCs


Gunter Vance, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a violet tunic with black highlights, and long green pants that bunch up around his shoes. He sports a flattop hair cut. His gray eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent mother; and he is greedy

Ideals: Athletic, Professionalism, Gifted. Bonds: Mentor, Rich, Family. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Gunter Vance, Male Human Druid 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp. Silver pearl (70 gp). Chrysoberyl (70 gp). Sard (40 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Tatum, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy blue suit. He has a long auburn beard with little hanging trinkets. His eyes are gray and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Sculptor business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Flaws: Shy, Secretive. Bonds: Attractive, Rich, Job, Religious. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Lewis Tatum, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)12 (+1) 16 (+3)16 (+3)
Skills Persuasion +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. Azurite (15 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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