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NPC Generator

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Advanced [show]


Raymond Riley, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he wears a green armored body suit, with a simple white line shooting up and back down. His moppish blonde hair is in a traditional bowl cut. His amber eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.

History: Raymond was born with his mother's beautiful face. A gifted student he started as a Seamstress, but he got bored and became a Beggar. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Artistic. Flaws: Shy. Bonds: Job, Attractive. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Raymond Riley, Male Human Ranger 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 9 (-1)5 (-3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2800 sp.


Social Check DCs


Kyle Acton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a tan and violet robe with the hood down. He wears his silver hair down. He has a tattooed face.

Personality: Eccentric and domineering, Kyle will drive conversation. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Sellsword. He struck the Sellsword job and began his own company from there.

Motivation: He is greedy.

Ideals: Extrovert, Professionalism. Bonds: Rich, Job. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Kyle Acton, Male Human Rogue 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)10 (+0) 14 (+2)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. His blonde hair has been sun bleached extensively. His eyes are gray and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the west. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 6 years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to share knowledge with the world

Ideals: Logical. Flaws: Greedy. Bonds: Job, Family, Immigrant. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Geoffrey Birkenhead, Male Human Ranger 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Investigation +6, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Infernal, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Hadley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries maces. His hair, while still mostly brown, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Randal will drive conversation. The war was a terrible time for him, and Randal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Fighting, Extrovert. Flaws: Depressed. Bonds: Military, Religious. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Randal Hadley, Male Human Druid 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)8 (-1) 9 (-1)14 (+2)
Skills History +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Miles Myerscough, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is braided into rings. This hazel eyed westerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.

History: He got into the Dyer business at a young age. He worked as a nervous Dyer and found it very stressful. He now mingles about in high society.

Motivation: Expand his business; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Professionalism, Artistic. Bonds: Rich, Job, Family. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Miles Myerscough, Male Human Cleric 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. Jade (160 gp). Black pearl (1000 gp). Azurite (16 gp).


Social Check DCs

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