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NPC Generator

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Advanced [show]


William Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. His black hair is cut short. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Armorer, his father struggled to pay the bills. His martial abilities were realized during a raid on his village. He struck the Roofer job and began his own company from there.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Poor, Job. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

William Shelly, Male Human Commoner 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)15 (+2) 9 (-1)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 9
Languages Common, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Guy Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy blue pantaloons and a green scarf. His hair is golden and curly. His eyes are likewise green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and doesn't want to be a doctor and was forced into it by his family

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Family, Immigrant. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Guy Wakefield, Male Human Cleric 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Deception +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp.


Social Check DCs


Trym Allerton, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish golden hair is in a traditional bowl cut. His green eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trym was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Trym Allerton, Male Human Commoner 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Wymar Ryley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His red hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by illithids. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Revenge.

Bonds: Attractive, Immigrant, Enemies, Military. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Wymar Ryley, Male Human Bard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)17 (+3) 14 (+2)9 (-1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Celestial, Halfling, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Carlisle, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his right hand. His moppish white hair is in a traditional bowl cut. His eyes are green and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Shane never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Fearful, Disease. Bonds: Attractive, In love. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Shane Carlisle, Male Human Warlock 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 8 (-1)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).


Social Check DCs

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