Henry Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Professionalism, Optimist. Flaws: Insane. Bonds: Poor, In love. Occupation: Sculptor
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Rock crystal (50 gp).
Gerald Milton, Male Human [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is white. He has gray eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the east to a Barrister, Gerald learned a great deal about his father's area of expertise. A gifted student he started as a Scribe, but he got bored and became a Barrister. He now owns his own business.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and nothing but the best is good enough for him
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Job. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Halfling, Gnoll, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: Deep green spinel (90 gp).
Raymond Benson, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a brown armored body suit, with a simple white line shooting up and back down, and is pretty ugly. His wide-brimmed hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His religion dominates his actions.
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Soapmaker
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 5 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 7 (-2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1500 sp.
Aldous Easton, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with blue and green striped suspenders. He wears various colorful collared shirts. He carries with him a set of swords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is silver and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will rave to anyone who will listen. He is a great chef.
History: He was born a particularly ugly child, much to the horror of his parents. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted druidic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Gifted. Flaws: Insane, Ugly. Bonds: Military. Occupation: Jeweler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 30 pp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (200 gp). 1 Disguise kit.
Norman Lester, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a large tan jacket. He is muscular with a powerful set of arms. His wide-brimmed hat is riddled with cuts and holes. His eyes are green.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Norman was born the youngest of three triplets. A gifted student he started as a Laborer, but he got bored and became a Mortician. He has dedicated himself to building a better world.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and human compassion
Flaws: Ugly, Racist. Bonds: Job, Family, Adventurer. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
