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NPC Generator

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Thomas Lindsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. With bright red hair and a scraggly beard. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Thomas was born with his father's beautiful face. He worked as a nervous Spy and found it very stressful. He became a Spy soon after.

Motivation: Money/treasure; and sabotage a competitor

Flaws: Antagonistic. Bonds: Rich, Mentor, Attractive, Job. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Thomas Lindsey, Male Human Adept 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)9 (-1) 13 (+1)17 (+3)
Skills Intimidation +6, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long golden hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is unsatisfied with his job.

Bonds: Attractive, Guardian, Adventurer, Rich, Job. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Raymond Kendal, Male Human Wizard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)13 (+1) 14 (+2)7 (-2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. 2 Antitoxin.


Social Check DCs


Henry Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is short and black. He has a dull look in his green eyes.

Personality: A deeply religious man he believes everything happens for a reason. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Addict. Bonds: Religious, Adventurer, Rich. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Henry Staurheim, Male Human Expert 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)14 (+2) 12 (+1)6 (-2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Bernard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his blonde hair in a flapper bob. His eyes are hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: Meet up once more with his childhood friend; and expand his business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Bernard Beckwith, Male Human Ranger 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1300 sp. 1 Crowbar. 1 Masterwork manacles. 1 Superior lock.


Social Check DCs


Kyle Cornish, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of halberds, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His blonde hair is kept up in a ponytail inside a Stetson hat. He has gray eyes and a blue hat with a brown feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Kyle was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Stableman. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting, Optimist. Bonds: Job, Attractive, Adventurer. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Kyle Cornish, Male Human Rogue 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 20 pp. Golden yellow topaz (500 gp). Brown-green garnet (150 gp). 1 Minor magic item.


Social Check DCs

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