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Advanced [show]


Anthony Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black coat over a brown low-cut shirt, and a broad hat upon his head. His brown hair is slicked back into a classic pompadour. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. Anthony enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted from career to career and currently works as a Laborer.

Motivation: To reunite with his absent father.

Flaws: Hedonist. Bonds: Immigrant, Job, Slave, Family. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Anthony Walcott, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 15 (+2)6 (-2)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Theobald Mori, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with white colored cloaks and clothing. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. Theobald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Theobald lived on a farm with his father, near the main road leading to a nearby town. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his brother recently and the two have been together since.

Motivation: To prove his worth to the world; and doesn't want to be a ploughman and was forced into it by his family

Flaws: Antagonistic, Fearful, Impulsive. Bonds: Family. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Theobald Mori, Male Human Adept 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 15 (+2)7 (-2)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 4 Antitoxin. 4 Thunderstones. 4 Antitoxin.


Social Check DCs


Gerald Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and black robe with the hood down. He has moderate length chestnut hair. He has green eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with a lost civilization.

History: Gerald was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Adventurer, Family, Mentor. Occupation: Spy

Voice: Old thin voice

Attributes [hide]

Gerald Kirby, Male Human Barbarian 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)18 (+4) 13 (+1)9 (-1)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Dwarven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Roger Presley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his spear ready. His auburn hair is heavily combed to the right. His eyes are gray and catlike.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Artistic, Entrepeneur. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Roger Presley, Male Human Fighter 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Randal Rutland, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and prefers to wear black clothing when he does not wear armor. He keeps his black hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Hedonist, Ugly. Bonds: Poor, Adventurer. Occupation: Interpreter

Voice: German accent

Attributes [hide]

Randal Rutland, Male Human Adept 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Just what you see.


Social Check DCs

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