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NPC Generator

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Advanced [show]


Chad Fidget, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy grey suit. His hair is short and silver. His blue unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting. Flaws: Disease, Racist. Bonds: Attractive, Family, Rich. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Chad Fidget, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Charles Clare, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his blonde hair down. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Adventurer, Guardian. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Charles Clare, Male Human Aristocrat 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 17 (+3)6 (-2)
Skills Perception +6, Stealth +4
Senses Passive Perception 14
Languages Common, Ignan, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Clapham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a violet shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has no hair. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the north to a Baker, Theodoric learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now owns his own business.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and to be a weaver again

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Job, In love. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Clapham, Male Human Paladin 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)17 (+3) 9 (-1)13 (+1)
Skills Arcana +5, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Frederick Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, brown cloak. He wears a broad hat to hide his balding. His eyes are likewise violet. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Scribe, who enjoyed hunting, Frederick was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Opinionated. Flaws: Hedonist. Bonds: Attractive, Nature, Job, Enemies. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Frederick Cotton, Male Human Barbarian 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 54 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Gerald Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has a moderate pudge and is not very fit. His hair is blonde, silky, and of moderate length. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also has developed a complete distrust of the Navigator profession.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Philantrophist. Bonds: Attractive, Job, Adventurer. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Clare, Male Human Expert 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)10 (+0) 16 (+3)9 (-1)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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