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Advanced [show]


Tim Leighton, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He keeps his long golden hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Masseuse, but he got bored and became a Stableman. He has worked as a Stableman like his father before him.

Motivation: Human compassion.

Ideals: Opinionated. Flaws: Racist. Bonds: Rich, Mentor, Job. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Tim Leighton, Male Human Cleric 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Athletics +6, Stealth +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 90 pp. Tiger eye turquoise (8 gp). Violet garnet (1100 gp). Malachite (8 gp). Black pearl (1100 gp). Alexandrite (1100 gp).


Social Check DCs


Ernest Mitchell, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. His black hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He also is a firm believer in the manly ideal.

History: Born in the east his family was never financially stable. His family was turned out during the war. He and his family wandered east to less war torn lands. He became a Locksmith soon after.

Motivation: He is unsatisfied with his job.

Flaws: Impulsive, PTSD. Bonds: Attractive, Job, Poor. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Mitchell, Male Human Wizard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 9 (-1)14 (+2)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Ernest Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He carries with him a set of pickaxes on his belt, each one with a ruby on the hilt. He wears a Stetson hat to hide his balding. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush

Ideals: Fighting, Philantrophist, Justice, Gifted. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Ernest Beckwith, Male Human Druid 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 30 pp. Amethyst (150 gp). Rose (50 gp). Amber (150 gp).


Social Check DCs


Theobald Kitchur, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Detective. His golden hair is long and unkept. His eyes are gray and he is always smoking a pipe.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Shipwright, but he got bored and became a Detective. He has drifted from career to career and currently works as a Detective.

Motivation: Expand his business; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Mundane, Depressed. Bonds: Job. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Theobald Kitchur, Male Human Commoner 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)5 (-3) 6 (-2)11 (+0)
Skills Acrobatics +3, Arcana +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: William was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He struck the Body Guard job and began his own company from there.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Pacifist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Body Guard

Voice: Speaks through clenched teeth

Attributes [hide]

William Yardley, Male Human Fighter 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 800 gp.


Social Check DCs

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