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NPC Generator

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Advanced [show]


Everard Redfield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. He has a long white beard with little hanging trinkets. His amber unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the east. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Athletic, Pacifist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Everard Redfield, Male Human Adept 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 12 (+1)3 (-4) 8 (-1)16 (+3)
Skills Acrobatics +0, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp.


Social Check DCs


Justin Compton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a violet and brown handkerchief worn on his right side. He is bald on top and has large black tufts of hair around his ears. His eyes are brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Navigator in town.

History: Justin lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He would like to get married and retire; and doesn't want to be a navigator and was forced into it by his family

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Family, Adventurer, Has a crush. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Justin Compton, Male Human Wizard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 12 (+1)9 (-1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp. Deep blue spinel (800 gp).


Social Check DCs


Bernard Beitz, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He typically wears grey cloth garments or leather armor, and his gloved hand is found clutching a longbow. His hair is long and red with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. He has gray eyes and a grey hat with a blue feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Bowyer, but he was a colossal failure. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Military, Job. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Bernard Beitz, Male Human Barbarian 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 5 (-3)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp.


Social Check DCs


William Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He is skeptical of what others tell him and is slow to trust.

History: His father raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Antagonistic, Shy. Bonds: Slave, Nature, Rich. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

William Hallewell, Male Human Sorcerer 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Animal Handling +1, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1 Superior lock. 1 Simple lock.


Social Check DCs


Drogo Kenley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a worn and beaten armor. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise gray.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Flaws: Addict. Bonds: Rich. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Drogo Kenley, Male Human Barbarian 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 10 (+0)7 (-2)
Skills Athletics +1
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. White opal (500 gp). 1 Darkwood Shield.


Social Check DCs

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